Development Update Nov



November Devlog

Hey everyone! I'd like to make a quick devlog update to talk about a few of things I'm working on right now while the rain is doing it's thing outside. First off, the big update being worked on this week is a completely custom new system for the "save / load" screen. Up until this point the one in game has been pretty standard and not interesting in the slightest, so, I'm really excited to see how it looks when it's finished around next week.




It's definitely Map and Level Design season for me here in the studio. This week I have been working on lots of new area's to explore and perfecting and tweaking lots of little details. In Chapter 2 you begin to spend more time in "World Time 2" which is set in an ancient high fantasy era filled with beautiful natural splendor, cozy villages, dark dungeons, and a lot of sweet gear and loot to be found and earned.


 

I'm going to be doing a Stream and Q&A session for "Casa Con" on December 17th. It's a small game and anime convention and the folks running it are really nice. I'm looking forward to hopefully interacting with some new faces and it should be a good time. I'll post links the week leading up to the event.

I hope you all have a fantastic November, and THANK YOU ALL for giving me a little of your time and checking out - Nostalgia's End -  It really means the world to me!


Get Nostalgia's End - SNES inspired RPG

Comments

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its exciting to see all the updates

Glad you are excited, it means the world to me!

Love the subtle lighting on the 2nd image. It looks really cool with the pixel art.

Thanks so much Kesper!